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Post by sforzinda on Oct 4, 2022 6:43:29 GMT -5
hello all! i have just updated to S4S 1.4.0.1 (on an early 2015 intel mac), and i seem to be having trouble while importing diffuse textures (.png textures specifically). left is how my texture is supposed to look, right is how it appears after importing it into S4S. it seems to happen regardless of the colour profile i choose when saving my texture as a .png image. it does not happen if i save it as a .dds image with BC3 compression and mipmaps generated (i prefer saving my textures as a .png, so i’d be really happy if this is an issue that can be solved lol). i haven’t tested this on the windows version (yet) as my texture workflow is on my mac. thank you in advance! — EDIT: i cannot post a bug in the bug reports thread for some reason, but this issue is also reported there, so i’m assuming at least this isn’t on my end.
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