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Post by xentorno on Oct 5, 2022 0:18:26 GMT -5
Hi! I've recently finished a piece of cc and would like to display it on a rendered sim in blender. I've been rendering sims for quite some time now, but I for some reason cannot figure out how to add gloss to my sim's skin so that it doesn't look so dull. It seems simple, but I can't figure it out. maybe they're using a specular map, but my specular map doesn't look like that, or do that. Or I could just be doing it wrong. All help is welcome, thanks!
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Post by mauvemorn on Oct 5, 2022 3:31:11 GMT -5
Hi. Adjust Roughness of the material
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Post by xentorno on Oct 5, 2022 11:58:33 GMT -5
Hi. Adjust Roughness of the material Hi! Which material? I tried adjusting the roughness of my sims diffuse and specular map but it didn't do anything.
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Post by mauvemorn on Oct 5, 2022 12:19:58 GMT -5
Yes, the material of the skin. You need to do it in the rendering view. Make sure you have the point lights in the scene, not ambient light
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