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Post by sammoyke on Oct 6, 2022 8:31:16 GMT -5
So the little pumpkin with the vase slotted in it is the ea harvestable sized down with the lid removed. I wanted to smooth the pumpkin out cause it was really jagged and the only method I found to achieve that in blender was to remove doubles.Looks great in blender lol. The other pumpkin is also an ea pumpkin deco sized down and sculpted a bit to be a little less long. Both pumpkins reguardless of me removing doubles or sculpting seems to cause this lighting issue. The little pumkin is shiny cause I havent changed the specular yet but that sharp shadow line shouldn't be there and since its not showing up like that in blender I don't know how to correct it. It looks normal in regular sunlight or darkness but around this kind of spot light it looks bad and tbh if you look really close in game even in regular lighting you do still see it. Pumpkin Cup
Kid Pumpkin
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Post by Fwecka (Lolabellesims) on Oct 7, 2022 5:16:34 GMT -5
So the little pumpkin with the vase slotted in it is the ea harvestable sized down with the lid removed. I wanted to smooth the pumpkin out cause it was really jagged and the only method I found to achieve that in blender was to remove doubles.Looks great in blender lol. The other pumpkin is also an ea pumpkin deco sized down and sculpted a bit to be a little less long. Both pumpkins reguardless of me removing doubles or sculpting seems to cause this lighting issue. The little pumkin is shiny cause I havent changed the specular yet but that sharp shadow line shouldn't be there and since its not showing up like that in blender I don't know how to correct it. It looks normal in regular sunlight or darkness but around this kind of spot light it looks bad and tbh if you look really close in game even in regular lighting you do still see it. Pumpkin Cup
Kid PumpkinCan you provide a screenshot of your issue? Edit: I noticed that in the smaller pumpkin package (the one without a top) your shadow meshes are flat planes. The LOD meshes should contain the main mesh with a cut number of 1 and a flat plane underneath with a cut number of 0. This flat plane is used for the shadow when your item in indoors. The shadow meshes, on the other hand, are for the sun shadow that the game casts when your item is outdoors. To make that, you delete the flat plane so that just your main mesh is left and give that mesh a cut number of 0. You haven't replaced all of the mesh LODs and the shadow mesh LODs. I once had a table once that had a shadow on it that I couldn't seem to fix. After replacing all of the meshes the shadow went away. I have no idea why that worked but it did. Make proper shadow meshes for each pumpkin as I explained above and be sure to replace all of the shadow meshes in each package. Make sure, too, that your LOD meshes are replaced in each package. Then check both pumpkins in the game and see if the problem persists. If you're still having issues provide a screenshot and your updated package files.
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