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Post by Burinis on Oct 9, 2022 6:11:57 GMT -5
I'm making a new blazer. But I noticed a defect: if you look closely, you can see that there are gaps in the abdomen. I did everything in Blender 2.76 for this tutorial: I tried to fix the jacket through the Mesh Fixing Tools in TS4 CAS Tools, but that didn't help either. What do you think could be causing these gaps? and how to fix?
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Post by mauvemorn on Oct 9, 2022 6:31:02 GMT -5
Hi. You probably need to remove doubles there, we would need to see a blend and a package files to know for sure
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Post by Burinis on Oct 9, 2022 9:07:56 GMT -5
we would need to see a blend and a package files to know for sure Archive with files here!
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Post by mauvemorn on Oct 9, 2022 11:47:13 GMT -5
There's a difference in Vertex weights values between these this top and the default bottoms. - disable Limit selection to visible, press B, click and drag to select those vertices at the bottom, Remove doubles; - expand the rig, make bottom selectable, select it, switch to Edit mode, select the first vertex from the right, write down somewhere the value next to the spine bone, switch to the next one, do the same for each vertex; - select the top and change the values for the spine bone of each vertex to that of the corresponding one, then click Normalize
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