Post by carrla13 on Oct 9, 2022 19:41:33 GMT -5
I want to export a pose to blender and I got this error
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: Se han producido uno o varios errores. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "D:\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
en S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
en S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
en S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
---> (Nº de excepción interna 0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "D:\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
en S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
en S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
en S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: Se han producido uno o varios errores. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "D:\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
en S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
en S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
en S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()
--- Fin del seguimiento de la pila de la excepción interna ---
---> (Nº de excepción interna 0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 44, in <module>
File "D:\Blender Foundation\Blender\2.70\scripts\addons\s4studio\animation\blender.py", line 139, in load_clip
animate_bone(skeleton.pose.bones[ROOT_BONE])
KeyError: 'bpy_prop_collection[key]: key "b__ROOT__" not found'
en S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
en S4Studio.Blender.BlenderUtilities.ExportClip(String custom_blend, String custom_clip, String mannequin_folder, String mannequin_texture, String rig_resource)
en S4Studio.ViewModels.Animation.AnimationPackCustomContent.<>c__DisplayClass152_0.<DoExport>b__0()
en System.Threading.Tasks.Task.InnerInvoke()
en System.Threading.Tasks.Task.Execute()<---