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Post by Macaron Machinima on Oct 13, 2022 11:50:58 GMT -5
I've installed sims 4 studio (star) with blender version 3.3! And in the old version of sims 4 studio (wishes) I created a base rig with hairbones! Before I had no problem animating the hair bones, I would rig the hair to the bones, animate it, bake it and all was ok! It played in Blender and in game! Now, when I animate the hair bones (or even the hidden bones (such as the breast bones)) it plays perfectly fine in blender, but in game they don't move...I've baked the animation...the modified rig is in the s4s mods folder and in my game mod folder, the modified hair is also in both the s4s mods folder and the game mod folder! I'm totally stuck! IF you need the blend file and package files, let me know!
Thank you! 💖
EDIT: I figured out the problem!!! I literally forgot to do the right numbers in the cut (in the s4s mesh tools in blender) so s4studio meshes were all cut: 0000 ) changing the cut to the appropriate numbers fixed the problem!!!
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