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Post by abidoang on Oct 22, 2022 14:50:52 GMT -5
Hey everyone! So I was trying to make an interaction with Sims 4 Studio that makes sims carry Grim Reaper's scythe or Stormtrooper's blaster once commanded and it works, but I'm not sure what code to write to make another interaction that command sims to stop carrying them. Does anyone know what line of codes I should write to do such thing or is there any existing tuning interactions from the game with similar outcomes so I can use it as a reference instead? Thank you!
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