Post by beartobear on Oct 25, 2022 10:57:11 GMT -5
So, I was fixing some minor shading issues and wanted to import improved mesh but after that the file didn't want to import at all. I have checked everything possible from cuts to uv's and weights and nothing is fixing the issue. Neither does moving files around or trying to import mesh into a new clone. What happened?
1drv.ms/u/s!AgaplwfgSzN-l90hmLEiiJko0baYeQ?e=TSU3kD
One drive link for package and blend.
I'm getting this message:
The Sims 4 Studio - Version 3.2.0.3
System.AggregateException: One or more errors occurred. (Could not find file 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'.)
---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.File.OpenRead(String path)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass46_0.<ImportMesh>b__0()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
Update 1:
Forgot to add that before editing the window I have edited like 20 other files and everything worked perfectly so I don't think it's an issue with a studio or blender path?
Update 2:
Funny thing, low lod is importing just fine as well as the shadow lods
1drv.ms/u/s!AgaplwfgSzN-l90hmLEiiJko0baYeQ?e=TSU3kD
One drive link for package and blend.
I'm getting this message:
The Sims 4 Studio - Version 3.2.0.3
System.AggregateException: One or more errors occurred. (Could not find file 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'.)
---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\8cee7a61-4e41-4f8c-a061-1ff3ac08dc57\s4s.out.mlod'
at Microsoft.Win32.SafeHandles.SafeFileHandle.CreateFile(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options)
at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String fullPath, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.Strategies.OSFileStreamStrategy..ctor(String path, FileMode mode, FileAccess access, FileShare share, FileOptions options, Int64 preallocationSize)
at System.IO.File.OpenRead(String path)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass46_0.<ImportMesh>b__0()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of inner exception stack trace ---
Update 1:
Forgot to add that before editing the window I have edited like 20 other files and everything worked perfectly so I don't think it's an issue with a studio or blender path?
Update 2:
Funny thing, low lod is importing just fine as well as the shadow lods