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Post by nooddood on Oct 26, 2022 16:34:47 GMT -5
Hello! I have recently discovered that we are able to use Blender 3.3 for animation but I am wondering if anyone could help me with the importing process. When importing animations from 2.7 into S4S the clip and clip header would display all the correct information but when importing 3.3 that is not the case. I haven't changed anything in the animation and baking process but I feel like I am missing an importing step. If anyone can try and help I would appreciate it!
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Post by mauvemorn on Oct 26, 2022 16:55:40 GMT -5
Hi. Can you do the following: change the path to 3.3, export any animation, open in 3.3, edit it somehow, re-import. Will it work?
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Post by nooddood on Oct 26, 2022 17:40:45 GMT -5
Ok. So I used the file that that shows correctly in S4S as an example.
I saved a copy of that file and opened it up in 3.3, the animation looks fine and baked onto the rig, I have deleted everything from the scene except the rig but when I import it the TickCount is still incorrect ;-|
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