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Post by mauvemorn on Nov 20, 2022 18:24:57 GMT -5
Hi. When you zoom out, the game shrinks the textures of everything in the view to improve the performance. When this happens, the colors blend and the uvs start to project the areas that were initially outside of them. To avoid this, you need to always create textures with big margins this is what I mean
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Post by ullunos on Nov 20, 2022 22:09:02 GMT -5
Thanks for the help!
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