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Post by ptymao on Jan 1, 2023 19:45:19 GMT -5
Hi Guys, I have checked the common problems and I can't find a topic that helps me with an issue with the meshes when they are in game. In Sims4Studio looks perfect, but in game looks disorted. Nothing to do with LOD .. maybe the issue are sliders or something like that, but it looks awfull. As you can see... the edges are not smooth
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Post by mauvemorn on Jan 3, 2023 15:16:14 GMT -5
Hi. There can be three causes, in your case its probably all three: - the uv_1 was not transferred with Nearest face interpolated; - the mesh is high poly. The denser the topology, the worse the mesh will morph in ts4; - the weights were not transferred with nearest face interpolated.
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