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Post by tokooh on Jan 5, 2023 20:47:05 GMT -5
Hello. I am making a clothing. About my meshes..., but I'm confused about the following statement. /// After using Decimate modifier, you need to fix lining issue. Top body mesh should be lined up with lower LODs bottom mesh. You can see the problem if you take a look from a view from front-bottom angle. The meshes of your medium and/or lower LODs are not lining up correctly with the rest of the body. This can happen when you use a poly slider on your high LOD mesh to make the medium and low LODs instead of making use of the original medium and low LOD body parts. /// Once again, I brought the original mesh body from EA and joined it to my polygon on blender. And I changed the high LODs to medium and low LODs with a poly slider(Decimate). I saved each one and uploaded. Should I edit the original mesh (EA) on the lower LODs after decimating? Or is it mean my clothes line after decimating? Sorry for my poor English. Thanks, mesh drive.google.com/file/d/1XuEdUTNrxH7uZmNopHwHYd8XXP7h3ULK/view?usp=sharing
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Post by tokooh on Jan 6, 2023 9:01:28 GMT -5
Dear T4S,
I was confused, but just found out what I need to do next. I have three different LODs (1-3) of the body from EA and merged them with a clothing.
Thank you very much. Thank you for this forum and for the moderators.
thanks,
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