Post by [RaD] on Jan 27, 2023 0:02:42 GMT -5
Howdy doo,
I'm trying to edit a shelf from the warewolf pack. I removed some things and joined the mesh but it refuses to import into s4s. I get this error.
The Sims 4 Studio - Version 3.1.6.3
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 14, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\ops.py", line 188, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "<string>", line 14, in <module>
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\buybuild\blender.py", line 393, in save_lod
save_mesh(blender_mesh, m, new_mesh, geometry_state)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\buybuild\blender.py", line 212, in save_mesh
apply_all_modifiers(blender_mesh)
File "C:\Users\[UserName]\AppData\Roaming\Blender Foundation\Blender\2.70\scripts\addons\s4studio\blender\__init__.py", line 135, in apply_all_modifiers
bpy.ops.object.convert(target='MESH')
File "C:\Program Files\Blender Foundation\Blender\2.70\scripts\modules\bpy\ops.py", line 188, in __call__
ret = op_call(self.idname_py(), None, kw)
RuntimeError: Operator bpy.ops.object.convert.poll() failed, context is incorrect
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version)
at S4Studio.Blender.BlenderUtilities.ImportMlod(String fileName, String mlod, String rig, String state)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
I've done some googling but I can't figure it out.
Here is my blend. simfileshare.net/download/3662408/
also can someone tell me why the glass jar still shows up in s4s but not in blender??