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Post by sevgikd on Jan 27, 2023 15:33:55 GMT -5
Hello. I don't know English. Sorry about the translation. I am using Blender version 3.3. Sims 4 Studio is 3.2.0.3 (Star). I made the drawing with a blender. I have watched videos of how it is used. I completed the drawing with a blender. I clicked on import mesh and selected the project. But the furniture has not changed. I didn't get a mistake. But it's not working. import mesh is not working. What had I better do? I don't understand these things. I'm not good at it. :(
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Post by mauvemorn on Jan 27, 2023 16:33:14 GMT -5
Hi. Please share the blend you cannot import and the package
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Post by rosebud1773 on Jan 27, 2023 21:08:54 GMT -5
Same error I had. It's a simply solution. It has nothing to do with the package or blend file. (Star) version of Studio has a serious script error and requires a manual overwrite of the script in blender as well as deletion of Studio's log. The solution I'm about to share has worked for a number of people here as well as a dozen on Discord.
So here's what you do:
Open whatever version of blender you're using and go to user preferences. From there choose 'Install from File' at the bottom of the new window. Go to Sims4Studio/blender/scripts and install the s4studio zip. You won't be able to enable it in blender and that's ok. It just seems to need the script in the archives.
Next make sure everything is closed and go to Documents/Sims 4 Studio/Logs. Here you're going to drag that log out of the file or just delete it. Close the file and open Studio. Make sure you've got your path to blender set and grab an item to export as test. Export your mesh. Open the blender version of your choice and open the blend file. Your mesh should be there. Make some kind of change to the mesh and import just to be sure it's working both ways.
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Post by sevgikd on Jan 28, 2023 7:15:52 GMT -5
Same error I had. It's a simply solution. It has nothing to do with the package or blend file. (Star) version of Studio has a serious script error and requires a manual overwrite of the script in blender as well as deletion of Studio's log. The solution I'm about to share has worked for a number of people here as well as a dozen on Discord. So here's what you do: Open whatever version of blender you're using and go to user preferences. From there choose 'Install from File' at the bottom of the new window. Go to Sims4Studio/blender/scripts and install the s4studio zip. You won't be able to enable it in blender and that's ok. It just seems to need the script in the archives. Next make sure everything is closed and go to Documents/Sims 4 Studio/Logs. Here you're going to drag that log out of the file or just delete it. Close the file and open Studio. Make sure you've got your path to blender set and grab an item to export as test. Export your mesh. Open the blender version of your choice and open the blend file. Your mesh should be there. Make some kind of change to the mesh and import just to be sure it's working both ways. hey. Is your computer a mac? The solution seems to be for ios computer. Because I couldn't find the files you mentioned. my computer is windows. Do you have a solution for Windows? Thank you from now.
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Post by rosebud1773 on Jan 28, 2023 7:38:18 GMT -5
My computer is Windows 10.
Make sure Studio is closed first.
Under 'This PC' scroll down to Documents. Click the > next to the Documents folder. Scroll down until you see a folder named Sims 4 Studio. Click the > next to that folder and scroll down to a folder named Logs. Open that folder. There will be only one item in that folder. Delete the item.
Launch blender 3.3. Under Edit, click Preferences. In the new window that pops up, click Addons. At the top you'll see Install. Click that and browse to Sims4Studio/blender/Scripts. You will see s4studio zip. Click that. It will install the script into blender's archives.
This is a step-by-step for Windows 10. It won't be much different on any other version of Windows.
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Post by sevgikd on Jan 28, 2023 8:46:52 GMT -5
My computer is Windows 10. Make sure Studio is closed first. Under 'This PC' scroll down to Documents. Click the > next to the Documents folder. Scroll down until you see a folder named Sims 4 Studio. Click the > next to that folder and scroll down to a folder named Logs. Open that folder. There will be only one item in that folder. Delete the item. Launch blender 3.3. Under Edit, click Preferences. In the new window that pops up, click Addons. At the top you'll see Install. Click that and browse to Sims4Studio/blender/Scripts. You will see s4studio zip. Click that. It will install the script into blender's archives. This is a step-by-step for Windows 10. It won't be much different on any other version of Windows. I couldn't do it. :'( Because no logs file. And i think there is an error. Can you see the pictures I uploaded? :(( imgur.com/a/WLCCaXb imgur.com/a/qNzqNGV imgur.com/a/JQSSoJn
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Post by sevgikd on Jan 28, 2023 8:49:25 GMT -5
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Post by rosebud1773 on Jan 28, 2023 9:03:30 GMT -5
Ok, you won't be able to enable the script in blender and that's ok. It looks like Studio didn't create a logs folder or note. Just grab a random Object or CAS part and save it as test. Export the mesh and open the .blend in blender. See if it has actually exported your mesh. If it has, make a change to the mesh and import it. If you see that change in Studio, you're good to go.
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Post by sevgikd on Jan 28, 2023 10:29:02 GMT -5
Ok, you won't be able to enable the script in blender and that's ok. It looks like Studio didn't create a logs folder or note. Just grab a random Object or CAS part and save it as test. Export the mesh and open the .blend in blender. See if it has actually exported your mesh. If it has, make a change to the mesh and import it. If you see that change in Studio, you're good to go. I made minor changes to another piece of furniture and it worked. But the furniture I want still cannot be imported. Why? I don't understand. :(
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Post by rosebud1773 on Jan 28, 2023 10:52:38 GMT -5
That I honestly don't know without looking at the blend file and package.
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Post by mauvemorn on Jan 28, 2023 11:03:53 GMT -5
rosebud1773 I can think of at least 9 reasons for an object to not be imported in s4s with the plugin itself being only one of them, so please always ask or wait for the person to provide some context beyond « it does not import » before giving any instructions or a simple thing can take days to solve sevgikd for the future, please always provide the blend and the package with which you are having problems. If you will get an error, you can copy-paste it as well
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Post by sevgikd on Jan 28, 2023 11:35:36 GMT -5
Okey. I think I know why. The sims drew the furniture in one piece. I drew by adding layers. I guess that's why he didn't accept it. Now I drew it again. This time, he accepted it when he drew it in one piece. Thank you so much everything. )
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