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Post by lrim on Mar 24, 2023 6:39:29 GMT -5
Hi all, please can anyone tell me why my object in game has this glow/shiny effect? Actually if I place the object outside, it has a strange reflection, like that of a lamp or the sun. [images 1, 2, 3] Once I imported lods and shadows in S4S, I performed this procedure to eliminate any strange shadow that could appear in game: 1. In the Warehouse tab, I changed the two DST files putting the .dds files found in the forum (I always use these with success when creating objects). 2. I also changed the phong of the Model LOD by setting, for each variantID, the SSAOintensity from 1 to 0 but this glow effect persists .package / .blendCan anyone help me identify the problem?
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Post by Feyona on Mar 24, 2023 8:45:12 GMT -5
Not sure if it helps with your issue but you need to split edges. It affects the way mesh looks in the game. Can't tell whether it will affect the shine but it for sure will improve shading.
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Post by lrim on Apr 27, 2023 8:44:40 GMT -5
Not sure if it helps with your issue but you need to split edges. It affects the way mesh looks in the game. Can't tell whether it will affect the shine but it for sure will improve shading. Hi! I have resumed working on this object only now, so I come to update the topic saying that your suggestion helped, and everything is working fine now. Thank you Feyona
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