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Post by kelsey on Apr 19, 2023 10:59:22 GMT -5
I'm trying to learn how to convert objects from gotham knights and the objects appear to work in game but when moving the camera certain angles it appears invisible, for example this poster has a back in blender but in s4s (and in game) if you turn around to view the back it dissappears it's like this for a few of the objects i've made so far-- is there a step in the conversion process i'm missing? here is a folder with the packages and blender filesthank you!
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Post by Moon on Apr 19, 2023 16:04:18 GMT -5
If you go to Viewport Overlays and the select Face Orientation option, you'll see that the "back" of the mesh is red, which means that the mesh only has one correct normal face (the front one), you will need to apply a solidify modifier on your mesh.
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Post by kelsey on Apr 19, 2023 17:03:21 GMT -5
If you go to Viewport Overlays and the select Face Orientation option, you'll see that the "back" of the mesh is red, which means that the mesh only has one correct normal face (the front one), you will need to apply a solidify modifier on your mesh. that fixed it!! thank you so much!!!
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