|
Post by S4Player on Jun 8, 2023 6:41:53 GMT -5
Hi, it's me again
I have a question about several wall objects by different creators with curtains and rods, but also lots of other wall objects that when you size them down, you can see a bright light shadow behind it from the original size when the mouse is hovering over it. I also noticed that this is mainly happening to packages that have Pong and PongAlpha.
Example picture:
It looks to me as if the shadow is not sizing down with the main mesh. Can someone explain to me what the issue is and how I can fix this for my game? - thanks a lot in advance.
|
|
|
Post by arwenkaboom on Jun 10, 2023 11:06:38 GMT -5
You should post package file so someone can take a look at it. It's hard to know like this.
|
|
|
Post by menaceman44 on Jun 11, 2023 16:01:22 GMT -5
I know for certain that the drop shadow texture of wall objects does not scale with the actual object. That's just a quirk of how the game handles the scaling. I assume it must be the same case for the actual shadow mesh as well.
|
|
|
Post by S4Player on Jun 11, 2023 22:20:22 GMT -5
Hi. Thanks for the replies. The content is not mine, so I wont upload it, but I can link to a few downloads. The coastal living curtains from SIMcredibledesigns at TSR for example have this issue and so has the natrualis wall paper towel role from her. Also the curtain rods from annigo availalbe in the curtain set here in Studio. I want to add that this is not gamebreaking, but I would like to fix it if posible because you can see it when accidentally hover over it. Link Curtains by SIMc
menaceman44 - but Some curtains do not have this when scaled down, nor have other wall objects. Isn't there a way to stop this from happening like unticking something in studio or change certain values?
|
|