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Post by Kouukie on Aug 15, 2023 18:23:06 GMT -5
Hello! The footprint underneath my object in build/buy mode is bigger than it appears in Blender in S4S? For example, this is what it looks like in S4S (also in Blender): However when I grab it in game, it takes up 2 grid boxes? It normally wouldn't matter to me so much but especially for a counter, it won't allow another counter to be next to it because it "intersects". Any advice/help would be greatly appreciated!! Thank you in advance!! Blend & Package File
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Post by S4Player on Aug 16, 2023 2:27:41 GMT -5
Clone another EA counter, go to Warehouse and export the first footprint in the package. (don't sort them as they are already in correct order)
Then import/replace the footprint in your counter package. Note: There are 10 footprints! If this counter part in your picture is the first modell, then you have to use the first footprint from the cloned package to make sure. If it's counter 6, then export footprint #6 in line and replace with #6 in your package.
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Post by Kouukie on Aug 16, 2023 7:55:41 GMT -5
Clone another EA counter, go to Warehouse and export the first footprint in the package. (don't sort them as they are already in correct order)
Then import/replace the footprint in your counter package. Note: There are 10 footprints! If this counter part in your picture is the first modell, then you have to use the first footprint from the cloned package to make sure. If it's counter 6, then export footprint #6 in line and replace with #6 in your package.
That was it! Absolute lifesaver! Thank you so much enjoy your day
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Post by S4Player on Aug 16, 2023 9:21:57 GMT -5
Your'e welcome
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