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Post by SACRIFICIAL on Dec 11, 2016 9:38:32 GMT -5
I've been trying so hard for so long to make my sim hold a knife while playing a custom animation and I can't figure out how to do it. I tried copying the events from a "chopping food" clip to my own custom clip and header but it didn't work. I will greatly appreciate if someone can instruct me on how to do it. Thanks
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Post by wingly on Dec 12, 2016 21:39:43 GMT -5
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Post by SACRIFICIAL on Dec 13, 2016 1:44:19 GMT -5
I've decided to do that eventually but the problem is I don't know how to get the id of the accessory that I want. I'm doing this for an interaction not for a machinima, the purpose is to make my sim hold the knife while performing that ineraction only Thank You
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 16, 2017 23:39:18 GMT -5
Im trying to get a prop to show for a book reading animation as well something interesting I found in the asm you can make an object a prop...
<Actor name="bookThin" type="Prop" virtual="false" object_def_resource_key="B61DE6B4:00000000:B64F3144935666DD" />
However I should not the object is invisible or not showing for me :P
EDIT : Opps I misread the thread date Im a necromancer now :P
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