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Post by cacteyes2 on Dec 11, 2016 14:11:36 GMT -5
Hello... I need help XD. Okay, so lately I've been doing a few hair Meshes and such and have found zero problems with it... until now. I don't really know if it is possible to do it, but lately I've been wanting to put together two peices of Hair with two different colors and have found that it is almost impossible for me to put the two peices together without turning the two hair peices into one color. If you can help, please do...
I'm Really bad at visualizations aren't I...HERE TAKE MY PICTURES-
(I don't have a picture for the hair that blended together with the other peice but it did turn completely black)
So this is what the hair looks like without the full hair (that made no sense)
Hair Base :0
Final Peice :3.... If you can help... please... PLEASE help... I don't know what I'm doing wrong and I feel stupid -_-
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Post by brujah on Dec 11, 2016 20:32:23 GMT -5
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Post by inabadromance on Dec 11, 2016 21:13:59 GMT -5
To expand what Brujah has already linked above, to see how the full mesh will look in game you have to delete one of the two materials that are linked. Since each group is linked to its original textures. When you delete one of them, you'll have to move the uv map from the other accordingly and edit each texture to match the new layout. To delete a material, select it and press the - button.
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