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Post by emuzazas on Jan 23, 2017 21:07:52 GMT -5
Hi! I want to convert this plate from sims 2, I made a mesh and everything, but when I go in sims4studio and import my mesh and texture, it looks like this: link Can someone help me please? I already got rid of the old mesh and it is still there apparently. The mesh is here: linkThank you in advance.
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Post by inabadromance on Jan 23, 2017 21:19:19 GMT -5
hi! Can you please share the .package as well? You have to check that all groups (and cut numbers) on your .blend match the .blend you export from the original package. You can read a tutorial about it here.
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Post by Mathcope on Jan 23, 2017 21:37:08 GMT -5
Also, if you're converting this mesh from Sims 2. You need to edit the uv map in some cases. It might be wrong mapped. HERE is a tutorial that shows that. In any ways, as Inabadromance told you, share the files so we can have a look if it doesn't work.
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Post by emuzazas on Jan 23, 2017 22:44:13 GMT -5
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Post by looneybin17 on Jan 25, 2017 6:46:41 GMT -5
Is the plate supposed to be decorative?
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Post by Mathcope on Jan 25, 2017 8:43:03 GMT -5
emuzazas Are you still having issues with it? I can't seem to find any problem in the .package link you posted.
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Post by emuzazas on Jan 25, 2017 22:37:41 GMT -5
Hi! Yes, I am. If you got it to work, could you post a picture of it in studio working properly please? And yes, looneybin17, the plate is decorative. Thank you in advance.
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Post by Mathcope on Jan 25, 2017 22:48:14 GMT -5
I'm not sure what the problem is. Can you be more specific on the problem you're dealing with? I just opened the .package you posted here and I see the textures of the plate working just fine. I don't see it like the first picture. Althought the textures are completely diferent from those. I see this
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Post by looneybin17 on Jan 25, 2017 23:52:53 GMT -5
I'm not sure what the problem is. Can you be more specific on the problem you're dealing with? I just opened the .package you posted here and I see the textures of the plate working just fine. I don't see it like the first picture. Althought the textures are completely diferent from those. I see this Pssst,do you think it might be the texture?Look at it in Studio,then look at it in the screenshot.
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Post by Mathcope on Jan 26, 2017 0:00:31 GMT -5
The first picture looks like a uv map problem to me. It is like the uv has been moved and the textures doesn't match. Either for the shadow plane and with the plate itself. But I don't see this issue in Studio so I don't know how did you come across this issue.
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Post by emuzazas on Jan 26, 2017 19:55:05 GMT -5
Its the conversion. The one you guys showed is the original mesh I am starting from and I am converting these: simfileshare.net/download/148464/ Thank you in advance.
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Post by Mathcope on Jan 27, 2017 0:24:47 GMT -5
I'm sorry but I still don't follow the problem.. It might be my fault, but I'm not seeing in any place that you shared the problematic .package or .blend file. If it was in the first post, the link doesn't work.
The only .package you posted is working perfectly with the ONLY swatch that it has. So, where is the first picture problematic mesh? You cloned the green plate as a base to replace with another mesh? Why don't you clone a EA decorative item instead?
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Post by emuzazas on Jan 28, 2017 0:31:53 GMT -5
Hi! So the issue is that my converted texture from sims 2 is showing up on the original mesh, not the conversion mesh. A picture is here: Hopefully it works this time: Please help. The texture is here: link The converted mesh is here: link The package file is here: linkThank you in advance.
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Post by g1g2 on Jan 28, 2017 6:49:14 GMT -5
Hi! So the issue is that my converted texture from sims 2 is showing up on the original mesh, not the conversion mesh. A picture is here: Hopefully it works this time: Please help. The texture is here: link The converted mesh is here: link The package file is here: linkThank you in advance. hi there the converted mesh link is not working anyways from what im seeing the mesh in the package is mapped differently then the texture you want to add so you have to do adjust the texture using gimp/Photoshop to fit the mesh otherwise it will look like your pics.
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Post by looneybin17 on Feb 2, 2017 6:45:27 GMT -5
Hey!I played around with Sai a bit and I think I put the textures (roughly) in place.I can send you the texture so you can fix the rest.
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