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Post by crazymammoth on Feb 4, 2017 13:58:16 GMT -5
ok so i'm working with a new mesh hair been tweaking its scale all morning finally got it in a finalized position... go to import and mesh imports 90d right into floor looks fine in blender on the S4S rig but in S4S its glued to the floor texture isnt applied yet still need too tweak UVs
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Post by crazymammoth on Feb 4, 2017 14:11:49 GMT -5
ok upon further inverstigation my earliest versions of this mesh still import fine but so did v4 seen in image before i tweaked its scale a little now v3 is broken too i didnt even edit it and it use to import fine too
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Post by orangemittens on Feb 4, 2017 15:02:13 GMT -5
Hi crazymammoth, if you post the .package someone can take a look.
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Post by crazymammoth on Feb 4, 2017 15:04:04 GMT -5
ok now idk wtf is happening started over, tested to see that mesh was importing correctly it was, made my tweaks scale,translate save and pop back on floor....
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Post by crazymammoth on Feb 4, 2017 15:05:12 GMT -5
Hi crazymammoth, if you post the .package someone can take a look. its on the blender side has to be, something i'm editing without knowing it is causeing the file to import at 90 degrees
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Post by orangemittens on Feb 4, 2017 15:06:32 GMT -5
Hi crazymammoth, again, if you post a .package that has this problem, someone can take a look.
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Post by crazymammoth on Feb 4, 2017 15:10:53 GMT -5
Hi crazymammoth, again, if you post a .package that has this problem, someone can take a look. Edit: i figured out a fix not happy with how stupid easy it was >.<
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Post by inabadromance on Feb 4, 2017 17:13:57 GMT -5
Can you explain what did you do to fix your issue.
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