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Post by draconis on Feb 13, 2017 20:55:10 GMT -5
This is my first ever hair project.
I already know how to copy-paste the mesh into the s4studio file in Blender, position it on the sim's head with the red/green/blue arrows, and resize the hair mesh in UV/Image Editor by typing g + s + x or y.
I just don't know how to replace s4studio_mesh_1, 2, and 3 with the new hair mesh. I also don't understand how to replace the EA texture with the new hair's texture. I've read several tutorials and watched a few videos on making sims 4 hair, but most of them used milkshape for nearly everything.
TL;DR: Once I've imported the mesh into the s4studio file in Blender, what do I need to do next to properly finish the hair and get it in the game? Really hoping I don't need milkshape.
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