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Post by fursims on Mar 3, 2017 13:31:33 GMT -5
The mesh in blender looks fine on all parts. I checked them all one by one and they al have the correct height. In s4s it also looks good, but then in the game it appears like the image above. Why is that? I remember i had it before with doors. Its the first time i made doors, so i might be missing something. * Maybe i have to mention that the low LOD does appear strange in TS4 studio and looks like it requires a different mesh. Im not sure why that is. Is that with all doors or only this door? See second image below on the error i get when i import the same mesh as the high and medium LOD.
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Post by Mathcope on Mar 3, 2017 17:15:11 GMT -5
Hi! Windows are Doors are quite complex items since they don't work exactly as everything else with the LODS. The lowest level of detail have a different textures for it. You should see them in the warehouse. The also have a special map to control how they look with light passing through them in the night. You have some info HEREYou should clone an EA door and export it's lods to investigate how they are made. The program is telling you that the LOD2 doesn't have the weights assigned to it. So again, look how EA made them and clone the process with your door. Currently we don't have a tutorial to show how to make doors exactly. Also, the first problem is a cut out problem. This is caused because your door is larger in proportions that the original EA door you cloned. To fix that you will need to make a new cutout texture. You have a tutorial HERE that shows how to do it. It is written using a windows as example, but It works for anything that needs a cut out.
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Post by wellsj34 on Mar 9, 2017 0:58:04 GMT -5
Hi Fursims. I was having the same problem with the LOD 2. Were you able to fix it? and if so, how?
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Post by Mathcope on Mar 9, 2017 5:35:45 GMT -5
Hi Fursims. I was having the same problem with the LOD 2. Were you able to fix it? and if so, how? Read my post please.
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Post by wellsj34 on Mar 9, 2017 10:18:39 GMT -5
Mathcope, I'm new to the Sims 4 Studio, How do I clone an EA door? and how would I clone the process with my door? I'm just a noob.
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Post by fursims on Mar 11, 2017 9:35:21 GMT -5
wellsj34, i havent had the chance yet to fix this door. I will let u know once i do so
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Post by Mathcope on Mar 11, 2017 18:06:07 GMT -5
wellsj34 If you're new to Studio or the creating process I'd recommend you to start with something easier than a door. You can read a lot of tutorials in the INDEX of tutorials part of the forum. You will find them by level of difficulty. You should read some basic ones before jumping into somethig of this level. Not because you won't achieve it, but because it will be easier for you to understand what each thing does. The LODS, the textures, is pretty much the same in most objects.
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