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Post by xerendipity on Mar 19, 2017 14:15:07 GMT -5
Hi beautiful people! Today I have a question regarding making an item with a reflective surface, that is not, technically, a mirror. Is it possible? I would like to make this bed, with the glass or reflective surfaces actually being reflective. If I clone a mirror and do it, will I be able to remove the mirror 'function' afterwards, and yet keep the reflective surface? Thanks!
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Post by inabadromance on Mar 19, 2017 17:09:18 GMT -5
hi! Yes, that's how you should be doing it. You then change the tuning (for a decorative object, since i'm sure you'll be using this with a separate mattress) and import a rig if needed & fix the footprint.
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Post by xerendipity on Mar 19, 2017 18:40:56 GMT -5
Thank you Inabadromance! <3
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Post by Mathcope on Mar 19, 2017 21:19:30 GMT -5
The mirror shader works mostly fine for all flat surfaces. I've tried it with 3d items, but the result is not really good. I guess it is not meant to work that way.
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