|
Post by Chicklet45368 on Mar 21, 2017 21:33:24 GMT -5
Hi all, I'm at a loss. I converted a TS3 sofa and it works fine, shows up in the game, sims can use it and not sink down into it. The problem is, there's this odd shiny parts that shouldn't be there. I did not modify the mesh at all, since it's an orig EA mesh I didn't think I'd have any problems with it, I replaced both the bump and spec of the orig TS4 sofa I cloned twice. I used the one that OM posted in a thread, and also the ones from Inabadromance. I also tried changing them both to completely black. Nothing works. Any thoughts? Thanks for your help! - Chicklet
|
|
|
Post by inabadromance on Mar 22, 2017 13:50:01 GMT -5
|
|
|
Post by Chicklet45368 on Mar 22, 2017 14:23:01 GMT -5
Hi, thanks for replying, but unfortunately I've already read that thread and every other one that I could find that has to do with this shadow/shine issue. I've replaced the bump and spec maps a couple different times with ones that were suggested in various threads but it still persists.
|
|
|
Post by MisterS on Mar 22, 2017 17:16:20 GMT -5
Paint the alpha of the spec black, I have no idea why OM's is white
|
|
|
Post by inabadromance on Mar 22, 2017 17:19:05 GMT -5
please share the package and blend file
|
|