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Post by brittpinkiesims on Mar 23, 2017 19:55:56 GMT -5
Sorry if this has already been answered somewhere, but I didn't find anything...I'm wondering if there's a way in the Warehouse to remove the AlphaPhong from a model. For example, I'm cloning something from the deco typewriter in the game. I just want the two mesh groups, but don't need the transparency. Can I delete the AlphaPhong at all so I just have two solid meshes? Thanks in advance!
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Post by inabadromance on Mar 23, 2017 21:22:14 GMT -5
hi! You shouldn't delete anything, but do the inverse steps for changing the shader to transparent. Instead of alphaphong, you need to change all the shaders from that group for phong. And edit the textures so they don't have an alpha channel.
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Post by brittpinkiesims on Mar 23, 2017 21:23:42 GMT -5
Thank you so much! I'll give it a go
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Post by brittpinkiesims on Mar 25, 2017 6:21:11 GMT -5
Okay, I'm not having any luck doing to backwards from the tutorial :( The object I used doesn't seem to have all the same entries in the Model LOD. Here's the package file in case you can have a look.
Really, I'm being a bit lazy...I could just make the object into one group, but I don't want to remap the second part of it (it's kinda tricky) and would prefer to use something that already has two textures...but I don't need a transparent texture, and when I try it in game it looks weird. I also tried it with a bed mesh and it looked weird too :(
ETA: Removed download link!
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Post by inabadromance on Mar 25, 2017 15:39:53 GMT -5
I'm not very familiar with groups, since i always use plants for my deco items.. so i don't really remember objects with more than 2 textures, but i'm sure there might be.
As for what you need to change is:
model 8143B83E7A8AD36B. lods Materials / medium detail, edit items and the shader from pong alpha to phong in edit items from materials (all swatches). Same with model lod 8143B83E7A8AD36B.
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Post by brittpinkiesims on Mar 25, 2017 18:35:54 GMT -5
Thanks again for your help, Laura! But you won't believe this...last night after I posted, I was fooling around with debug items, and I found a debug chapstick that has two textures/groups and used that instead, hahaha. But now I know how to remove transparency as well, so thank you very much :-*
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Post by inabadromance on Mar 25, 2017 19:31:53 GMT -5
aw that's so cool! Thanks for letting me know. I'll make a mental note for next time :D
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