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Post by littledica99 on Apr 5, 2017 15:07:51 GMT -5
I got it working ;P
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Post by orangemittens on Apr 5, 2017 18:48:59 GMT -5
Excellent glad to hear it.
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Post by Bakie on Apr 7, 2017 8:42:43 GMT -5
I noticed that the DTS image of the light map texture is ZERO BYTES?? Save your file and re-open it and the correct file-size will be shown. OOPS! Didn't noticed the second page of this thread.
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Post by menaceman44 on Aug 15, 2023 15:52:03 GMT -5
Sorry to revive this old thread but does anyone know how to get the lightmap to stay on all the time? When I place my object outside the glow turns off. I've already set LightmapAlwaysOn to 1.
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Post by minc on Aug 15, 2023 18:31:47 GMT -5
Sorry to revive this old thread but does anyone know how to get the lightmap to stay on all the time? When I place my object outside the glow turns off. I've already set LightmapAlwaysOn to 1. This might be helpful. It worked great for AdditiveLightMap.
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Post by menaceman44 on Aug 16, 2023 14:25:32 GMT -5
Sadly, I can't use that method as my mesh only has one group. I've done a little more testing though and it seems that snow is preventing the glow when outside. If I test in a save with rain or clear skies it lights up outside fine but if there is snowfall then the light glow gets shut off. There's a sign from City Living that stays lit in snow but I'm having difficulty finding what controls it.
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