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Post by linamints on Apr 8, 2017 14:12:23 GMT -5
I am trying to make a rain sheet for screenshots but I can't seem to get the transparency right. I tried using the same base as another project I'm wrapping up to just get the plain its self to be transparent unless texture is applied, and depending on which texture it's using it does work for that. But the rain drops that are transparent are either showing up solid, or for my lighter ones they nearly disappear or look really bad. I have tried using other objects with different levels of transparency as a base, both EA and CC but I can't seem to get the texture to be accurately represented in game. Package: drive.google.com/file/d/0B9K8niVz-lDBTVBFODNvaW1Ud2s/view?usp=sharing (most edited to try and fix transparency)
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Post by linamints on Apr 8, 2017 17:56:44 GMT -5
Update: I've managed to get it to this point: But the whole plane is visible this way. Is it possible to keep the raindrops with this transparency and have the rest of the plain be invisible?
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