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Post by annabluu on Apr 8, 2017 14:24:38 GMT -5
is there any way to get rid of these seam lines without moving around the seam line in blender and ruining the texture and shape?
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Post by linamints on Apr 8, 2017 15:36:02 GMT -5
I could be wrong, but this looks like a gap. To close the gap the easiest way I've found to do it is to go into edit mode, switch view to wire frame, then move the camera inside the body so it faces the side with the issue. Use the select key to highlight the two vertices that are closest together along the seam gap and hit alt +m and merge at center. Sometimes it can be hard to select the vertices that are closest because they overlap or are inside one another, to make this easier click the box that lets you view all vertices instead of just surface ones. It looks like this: Hope this helps!
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Post by annabluu on Apr 8, 2017 18:37:22 GMT -5
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Post by linamints on Apr 8, 2017 18:50:40 GMT -5
No problem!
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