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Post by pyszny on Apr 9, 2017 13:16:28 GMT -5
Hi,few months ago I started kitchen and when I made cabinet I saw I can't place smal cabinet on the normal high of the wall "Can't place it - insufficient high of wall " (as you can see in picture) I thought maybe my mesh is to high but it wasn't that, then I thought maybe it's something in footprint but I also wanst that and I don't have any ideas what can causse that maybe you know. Last time I made kitchen I didn't have that problem
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Post by pyszny on Apr 9, 2017 16:15:07 GMT -5
Guys every mesh I import to project it dosent work I don't know what is going on, every other meshes work fine but not that small one
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Post by inabadromance on Apr 9, 2017 16:18:45 GMT -5
hi! I'm sorry that you're having issues with your counter. Have you tried lowering the mesh a lot just for the sake of testing?. Please share the package and blend file so someone can take a look. Tagging peacemaker to see if he might know what's happening
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Post by pyszny on Apr 9, 2017 16:22:20 GMT -5
I lowered the mesh by half and that didn't work as well Link to package and blend file
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Post by inabadromance on Apr 9, 2017 17:09:35 GMT -5
If you import the original mesh does it work? If you clone the package and don't modify the mesh, does it work?
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Post by MisterS on Apr 9, 2017 17:09:45 GMT -5
I lowered the mesh by half and that didn't work as well Link to package and blend file You only moved the medium LOD not the High one, they are different heights
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Post by pyszny on Apr 9, 2017 17:38:37 GMT -5
I copyed orignal mesh and I didn't change a thing and it works, when I imported my mesh nad test in game dosen't work either and when I imported back orignal mesh it doesn't work as well And I updated the Medium to High and it also didn't work
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Post by inabadromance on Apr 9, 2017 17:48:17 GMT -5
"I copied original mesh and I didn't change a thing and it works"
The game clone without any modifications doesn't work or does it work? sorry, i'm not getting the sentence that you wrote after that.
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Post by pyszny on Apr 9, 2017 17:58:09 GMT -5
Sorry for my English I'm not the best :D I mean when I just clone without any modifications small cabinet is working
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Post by MisterS on Apr 9, 2017 19:41:10 GMT -5
There is a light or something above it it works for me weather I move the mesh or not
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Post by pyszny on Apr 9, 2017 20:00:52 GMT -5
What high of wall do you have? Because if I set high of wall to medium ot high i can place it without any problems but problem appears when I want to place cabinet near ceiling. I can place base mesh without any problems
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Post by MisterS on Apr 9, 2017 22:32:34 GMT -5
pyszny I done some experiments, its not you its bugging out. I'll point the devs here, seems to be a bug with all custom cabinets
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Post by MisterS on Apr 9, 2017 23:49:49 GMT -5
pyszny Clone the original cabinet again then export the little cabinet in question mesh. Replace it with the one you have made as per usual and re-import into your project. BUT untick the update design tool height. This just worked for me on a fresh clone so it should work just cloning out the problematic mesh.
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Post by pyszny on Apr 10, 2017 0:51:21 GMT -5
So i should 1. Clone new cabinet 2. Export little cabinet and open it in blender 3. Import my mesh into the blend file set my mesh at the same number which is orignl mesh 4. Save blend file 5. Disable update design high tool 6. Import new blend file into sims4studio Am i understand it right?
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Post by MisterS on Apr 10, 2017 1:30:32 GMT -5
Yes thats right, in essence you are just replacing that one mesh.
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