|
Post by Gwendelyn on Apr 30, 2017 15:12:02 GMT -5
I have been working on a bedroom set for sims 4. I made the mesh in wings 3d and imported it in blender. my problem is the mesh is reflective in game. in the studio window it looks normal. i am new to blender so i dont know if its something i did or didnt do. some help would be great. www.flickr.com/photos/149563011@N05/shares/7RU034
|
|
|
Post by MahoCreations on Apr 30, 2017 16:56:24 GMT -5
Hello, for me looks like the specular map. If you make it blank that should solve the problem. Hope it helps you.
|
|
|
Post by Gwendelyn on Jun 10, 2018 21:19:28 GMT -5
Hey sorry its been a while i had some family stuff going on this last year. Im finally back ot try out my meshes for s4studio and i still cant get anything i make to look right in the game. It will look beautiful in s4s but awful in the game. I dont know what im doing or not doing. I changed the specular intensity and tried some other settings that people have suggested over at MTS. But nothing is working. So deleted all those and started over but still have the same shinny on them.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jun 12, 2018 17:06:15 GMT -5
I am wondering if the lighting in wings or blender could be part of the problem when baking. When I don't want shine on any part of an object, I make the spec all black. That helps a lot. I also know that the lighting in game depends on the Light that is used; they put different shadows and glows on the object(s). Not sure if that helps you, but it is something to think about. the brightness of the light (of whatever fixture you use) plays into it too.
|
|
|
Post by Gwendelyn on Jul 13, 2018 22:02:27 GMT -5
I went back and (kind of) taught myself some blender by watching YouTube....i made a bed and once imported it didn't have the shine. So this makes me guess its something to do with wings3d and the import/export process. So I am gonna learn Blender better i guess and go from there. Thanks for your input.
|
|
|
Post by Gwendelyn on Aug 30, 2019 8:13:56 GMT -5
So I am now back at square one..I've learned a bit about Blender, enough to make some decent looking meshes. Clone, color and they look good in sims4studio but once in the game they are once again looking like they are metal. I did a fabric bed and I used the old uncomfortable bed that's all wood. Still my bed looks metal and shinny. www.flickr.com/gp/149563011@N05/x55HTc
|
|
|
Post by lavsm on Aug 30, 2019 19:47:16 GMT -5
Hello, this is hard to diagnose without seeing the package file. Are you able to share it please?
|
|
|
Post by Gwendelyn on Sept 3, 2019 6:05:39 GMT -5
Yes, sorry didnt even think of that. Thanks for any help. Fabric Bed
|
|
|
Post by freeasabird on Sept 6, 2019 4:37:54 GMT -5
I had a look, its your spec as MahoCreations said, its way too light. Make it black if you want a matt effect.
|
|
|
Post by Gwendelyn on Sept 12, 2019 16:45:05 GMT -5
Thanks i'll give that a try on the third one I've redone.
|
|