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Post by luvelynsweet on May 2, 2017 21:58:42 GMT -5
Hello I have created my own hair mesh and am trying to import it into s4s to put into game. I do that by using the cas, create a 3d mesh and following through that process as the tutorials suggest. However, when I load my mesh this is what it looks like. I am not sure what step I am missing, I did the uv, texture and everything. Can someone please help.
PICTURE
www.dropbox.com/s/jix0hdge4wyk75m/Screenshot%20%28452%29.png?dl=0
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Post by wingly on May 2, 2017 22:22:18 GMT -5
The issue is where you have placed your hair. Please take a look at this map for placement of .dds/or .png i.imgur.com/35eI9te.png
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Post by kartoffels on May 3, 2017 0:21:14 GMT -5
I see wingly already got you, but just in case you make the same mistake I did the first time. :\ You need to use this one without the words on the right to do your UV. The other one is off-kilter, because it, very usefully, show you what goes where. imgur album
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Post by luvelynsweet on May 3, 2017 12:03:32 GMT -5
I see wingly already got you, but just in case you make the same mistake I did the first time. :\ You need to use this one without the words on the right to do your UV. The other one is off-kilter, because it, very usefully, show you what goes where. imgur albumThank you soooo much both of you....one more question...for the LODS, do I need to export mesh AND import the new improved one OR only import the new mesh in each LOD instead?
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Post by inabadromance on May 3, 2017 12:52:51 GMT -5
hi! You don't need to export to import if you don't need to. You just import the correct LOD. It is not advisable to import the same high lod onto lower lots. Lower lods should have a lower amount of polygons so that a game with low settings can handle it as it should. You can read about reducing polygons to lower lods here.
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Post by luvelynsweet on May 3, 2017 13:27:15 GMT -5
hi! You don't need to export to import if you don't need to. You just import the correct LOD. It is not advisable to import the same high lod onto lower lots. Lower lods should have a lower amount of polygons so that a game with low settings can handle it as it should. You can read about reducing polygons to lower lods here. Thank you!! I was able to do it...Now it is in game but the hair isn't sticking to the head, meaning it moves when they do...how do i fix this glitch?
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Post by inabadromance on May 3, 2017 13:30:59 GMT -5
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Post by luvelynsweet on May 3, 2017 16:44:33 GMT -5
Thank you! My hair is working in game and fine... I also wanted to say I love your cc...thank you!
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Post by inabadromance on May 3, 2017 21:30:17 GMT -5
i'm glad to hear that and thank you >.<
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