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Post by kxmchi on May 28, 2017 2:35:54 GMT -5
Hi, so I noticed the underside of my mesh is see-through after I imported it from Marvelous Designer. I was wondering is there some way I could fix this? Because it's also see-through in game. Perhaps it is a problem in Marvelous designer? imgur.com/37YsQJb
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Post by quteapie306 on May 28, 2017 8:09:39 GMT -5
That is a normal. Basically, think of a square plane, top side is your normals, and the underside does not have any normals for light to reflect off of. So the underside is considered transparent. To fix this, in blender, imgur.com/a/g7DPVYou want to add the solidify to it, and adjust it as you want with the sliders, then apply it in object mode. Just remember; This will add to the vertices of the object p.s if you need more in depth tutorial, I will try, just let me know
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