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Post by katheryn2017 on Jul 18, 2017 7:27:20 GMT -5
Hi! So I cropped a base game dress in order to turn it into a top and everything is fine, but there's a strange shadow on the back. There was a hole and I used "extrude region" tool in Blender to fill it and I think that this action caused the texture to look like this. Do you have any helpful tips? What should I do to get rid of this shadow? It's really bothering me :( Thank you in advance!
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Post by inabadromance on Jul 18, 2017 13:32:29 GMT -5
hi! The shadow that goes along the top to bottom appears by default on the S4S preview, that's just the shading it displays when trying to render the objects.. so you should check it out in game instead and see how it looks there. If you see other type of shadow that goes along the part where you extruded the vertices, then you might need to edge split the border. You can read and see what i'm talking about here. Unfortunately, the pictures aren't showing up during an issue with the host... but you can see how your mesh will look in blender by following these steps.
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