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Post by jwofles on Jul 19, 2017 21:55:46 GMT -5
Basically, the issue I'm having is that at a distance, my clothing shows visible seam lines which is kinda weird. There's no issue in blender, it seems to be an in-game thing. I've tried importing my texture as .png and .dds. My friend also gets this issue and we're both unable to fix it. Here's the download for the .package www.sendspace.com/file/3lpd2fIgnore the specular maps, shadow maps and the fact i haven't done the other lods etc- the dress is a WIP. Also, it's not an issue with the mesh LODs, because the screenshot above was on LOD1 (so it doesn't matter obviously what LODs you're viewing or what LODs the mesh has or whatever) and also other content I've created that have all LODs has the same issue. Thanks. EDIT- it even happens in s4studio too
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Post by SLYD on Jul 19, 2017 22:57:41 GMT -5
Try baking your texture with wider margins, 4px for example. Yours is about 1px.
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Post by jwofles on Jul 20, 2017 12:30:17 GMT -5
URGHHH!! I thought about that but i totally forgot to try anything with that. Adding more texture around the edges completely fixed the issue- thanks :P
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Post by SLYD on Jul 20, 2017 23:07:27 GMT -5
Glad you fixed it.
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