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Post by SACRIFICIAL on Jul 20, 2017 8:19:04 GMT -5
I've been trying to create an animated object, I copied the "Bunny Decor" object-exported the mesh-added bones and vertex groups and weighted everything-created the animation and everything worked well. however, when I tried to import it back to S4S, it gave me this error "Your mesh s4studio_mesh_1 has a vertex group "Head" that is not part of the mesh that You are replacing". I know that if I delete the extra vertex groups that I added it would solve the problem, but that will also disable the ability to have it as an animated object since I'll be deleting the vertex groups associated with the animation. Is there a way to import the mesh with the new vertex groups added to it? Thank You.
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Post by brujah on Jul 20, 2017 18:45:02 GMT -5
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Post by SACRIFICIAL on Jul 20, 2017 23:05:48 GMT -5
Thank You so much for the help, I really appreciate the time You took to explain this & provide screenshots. It worked perfectly You're a hero. Now to finish the other jazz and make the object get animated.
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motherlodesims
Member
Hi... never to say here, if you know my name, just search me... (=
Posts: 11
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Post by motherlodesims on Apr 5, 2022 19:22:56 GMT -5
Thank you so much too, really glad with
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