|
Post by kxmchi on Aug 6, 2017 1:09:52 GMT -5
Is clipping inevitable? Is there a way to have a perfect mesh without clipping? I do my best to hand paint the mesh, fix vertices, etc. but if my sim happens to extend their arm too far it, clipping will occur. There's no clipping when my sim is cooking, moving, doing normal sim stuff but as soon as I use poses, it does. My guess is because some poses are an unnatural way for sims to move so clipping will happen. What are some of your opinions on this? I feel so insecure about it, I would like to know how you guys feel.
|
|
|
Post by Mathcope on Aug 6, 2017 12:35:03 GMT -5
You will always try to reduce as many clipping problems as you can, but you won't be able to fix every single possiblity of pass and future animations. This is something that happens even with EA clothes and objects too. Just try to make the mesh with the less problems possible with the limited tools EA gave us for Sims 4.
|
|
|
Post by kxmchi on Aug 6, 2017 13:13:26 GMT -5
Mathcope Thank you, that makes me feel more confident.
|
|