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Post by nashi101 on Aug 9, 2017 22:19:41 GMT -5
Is there a tutorial here explaining how to tune or edit something that isn't necessarily an object?
Plus, is there a way to delete something from the game, like words, or like a text box that automatically shows up when something happens?
And one more question. When trying to find a certain code in the Extracted Resources folder, how do I know which one is the right one that I'm looking for?
Thanks in advance, I had to edit this post a lot. C:
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Post by nashi101 on Aug 10, 2017 16:35:59 GMT -5
Edited this post.
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Post by menaceman44 on Aug 10, 2017 17:24:32 GMT -5
I think you need to be a bit more specific about what you are wanting to do before anyone can give you any proper help. What non-object things are you wanting to tune? What specifically are you wanting to remove from the game? The last bit depends entirely on what you are looking for to start with.
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Post by nashi101 on Aug 10, 2017 21:28:06 GMT -5
Sorry for replying late. But I wanted the kids to stay in the household when the parents have passed. Usually when something happens to the parents, the children get taken away, and it's game over. I don't want that to happen though (I want the story to continue lol). Specifically I'm trying to remove the Game Over screen, or actually, the function to where the children get taken away. I do believe I have found the correct files in the Extracted resources folder, but I don't know. I'm not sure. x3 I can show the edited coding later if you want me to as well.
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Post by nashi101 on Aug 10, 2017 21:32:12 GMT -5
Then too, since I am still quite new to this kind of coding, I'm trying to figure out what some things mean in the coding, like t=, n=, m=, all that for example. Broadcasting, v=, L=, and buffs too (I think I actually know what buffs mean). I am looking through the tutorials, but I still don't seem to get it lol. xD
Like, I do understand how to tune objects and make them behave differently, it's just the other stuff I listed. x3
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