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Post by thyagom on Aug 10, 2017 12:26:32 GMT -5
I created a hair to look the same as Anto - Taylor (Hair) where you can choose the colors of the lace on the head by the hat. Being that in my game did not appear. See the pictures.. Please help me!
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Post by inabadromance on Aug 10, 2017 12:36:51 GMT -5
Hi! Please share the package and blend file so someone can take a look at it.
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Post by thyagom on Aug 10, 2017 12:43:42 GMT -5
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Post by thyagom on Aug 10, 2017 12:47:27 GMT -5
Hi! Please share the package and blend file so someone can take a look at it. When you download, you can let me know
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Post by inabadromance on Aug 10, 2017 12:55:14 GMT -5
I'm not sure how Anto did their hair, but your mesh groups aren't correct. This is how hairs are composed. So if you were to re-clone a BG hair, and export its mesh you're going to see that there should be 3 mesh for each state ( no hat, hat1, hat2). Also, your singular swatch is marked as dark brown, so it's not going to appear on the black swatch. I suggest re doing the package following what i said above, and i would personally delete the head band and create it as an independent hat accessory. If you're planing on sharing this hair, remember to WARN people about the EXCESSIVE AMOUNT OF POLYGONS, because it will impact highly on the performance of their game.
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