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Post by loner on Aug 2, 2015 13:12:22 GMT -5
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Post by loner on Aug 2, 2015 12:13:15 GMT -5
I checked it in CAS, too. He is wearing some kind of shorts, not just EA's original bottom pants. Literally, he's wearing 2 shorts... I don't know where I got this wrong...
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Post by loner on Aug 2, 2015 10:18:56 GMT -5
I followed the tutorial of one of S4studio's, and I made it! But then, when I exported the mesh, there is strange bottom parts that shouldn't be there. In blender, I can't see any meshes under the jacket, but in s4studio and in game, there is some kind of shorts under the jacket. At first, I thought it might be the uv map problem, but I noticed that strange shorts is appearing not because of texture, but because of some invisible mesh. How can I fix it? \ the white circle part, that shouldn't be there. I can't erase it. How to fix it? please!
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