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Post by puffyami on Nov 10, 2016 2:06:04 GMT -5
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Post by puffyami on Nov 9, 2016 7:58:58 GMT -5
So I have tons of unusual tones for my sims, and because of that when a random NPC is created the sim will be often blue, yellow or pink etc. Thus, there's rainbow sims running around the city/town. Is there a way to change the skin settings (with s4pe or ts4skinninator maybe) so the cc skin tones are not random? There are already those few color tones that come with the base game (blue, green and now red) which don't get applied by random. So using that technique, it should be possible?Help would be very much appreciated! Thank you.
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Post by puffyami on Aug 25, 2016 7:32:46 GMT -5
thanks, but that's not helpful for me. I already have those but this does not help me as much as a plain UV map would. I guess it's not available, then
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Post by puffyami on Aug 21, 2016 19:08:24 GMT -5
I'm trying to find the UV template for male sim body, but no luck so far. For skin work. I'm making someone's default skin into a face detail, but the visible seams on the neck are obviously bothersome for me. I can't blend the seams, because I have no clue where does the neck connect to the face and so on. I'm really in a need for that map that plainly shows the UV of the whole sim body. Could someone help me get it? Thank you~
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Post by puffyami on Jul 13, 2016 10:17:36 GMT -5
puffyami Hi puffyumi I'm also a pose creator and Welcome to the S4s forums by the way and very nice to meet you. if you don't mind me asking what do you mean flipped on ground? face down or backwards on it back flip? and is this a adult or child pose you working on? Hey yunanesca The pose made the sim (child pose) flip backwards on its back. I should probably check that a missing keyframe wasn't the cause of that. Edit: basically it looked like that in Blender, then I deleted the other pose when saving them into separate files. The first pose worked fine, the second (child) did not. (the kid is just on the back... dying of food poisoning it seems) So yeah, I'll wait for a proper tutorial to follow than come up with my own ideas, hehe.
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Post by puffyami on Jul 11, 2016 3:06:58 GMT -5
Oh thank you very much, I will wait for that tutorial I actually did try a method where I append another rig/model into the other, then made the poses and saved everyone individually to their own file and exported them to the pack. But I guess there was something I didn't do right, because it didn't work in game (the second model of the pose flipped on the ground). Anyhow, I'll try this again when there's an actual proper tutorial to follow, instead trying my own ideas how to do that, haha.
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Post by puffyami on Jul 10, 2016 15:26:54 GMT -5
Sorry if this been asked before, but is there a step-by-step tutorial on how to make couple poses (using the pose-player and scumbumbo-teleport) ? So far I know how to make basic single poses for the posepack, but even after making a couple pose, I failed at it (didn't work in game). I've seen some people create couple/group poses where (in game) they place a teleport, then summon a sim there and play a pose and the sim plays the pose and goes to its location. Then again you add a teleporter on the exact same spot previously, and summon other sim there and play a pose and the sim makes the pose and goes to its location. (like here: conceptdesign97sims.tumblr.com/post/147098558298/ts4family-pose-set-1-pose-pack-version)Everyone just jumps to the correct location without having to fight in your game about how to move them so the group pose looks right. So how do people do that :'( I want to make group hug poses too...
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Post by puffyami on Jul 3, 2015 15:03:11 GMT -5
Thank you, I'm happy to be here. Alright, I will try the Ea forums
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Post by puffyami on Jul 2, 2015 21:18:46 GMT -5
Anybody here knows how to delete sims in sims 4? (cheat or a mod?) I have a reaper problem where the Grim reaper follows me to every community lot I go (all the time). And then suddenly the game generated another Reaper, so now I hate 2 of them follow me around. Toggling the death off keeps them away but I don't want to remove the dying from the game. So the second best would be to delete one of them at least.
I don't have mods of any kind anymore. But removing them didn't help me with this reaper trouble.
I appreciate any advice.
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