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Post by heidi137 on Feb 28, 2018 0:05:30 GMT -5
Thank you for listening to me. I speak French, it is not always easy to explain something via a translator. I just wanted to say he was going, thank you with all my heart. Have fun too and have a good trip in the jungle, laughs in perspective, take good care of yourself and thank you for everything you do. I am very appreciative of your work and your dedication, you managed the famous patch that had broken so many mods, a few months ago, I remained permanently connected to your information. Cheers and good luck :D
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Post by heidi137 on Feb 27, 2018 14:46:22 GMT -5
Sorry if the translation makes you think I despise you, this is not the case, I take the defense of this mod that I find super great and does not approve that it is reported as incompatible. I was saying that it works.
I point out, as everyone must, that it works in my game and very well and more, that's it and nothing more. If people say it's wrong, I say it's great in my game, it's part of the freedom of expression to tell the creator that his mod is great, just to cheer him up . I think it's nice to come and do it anyway. Subject closed, I came to say the good of the mod that is posted here, it is badly taken, I do not pass over here. Again thank you to the creator of this mod for his excellent work, I appreciate it a lot and for a long time. PS : Just one thing to finish, I saw broken mods, I warned them. But before doing so, I do multiple tests, because it's difficult to tell a designer that his mod has problems. Out of respect, I go there when I am formally sure that the mod is in distress, I never disturb, without being certain of what I say.
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Post by heidi137 on Feb 27, 2018 0:02:01 GMT -5
To calm down, there is a lot to use, a new mod for cat litter is out on MTS that day, the designer advocates playable animals, so we are very much not to worry. I smile at seeing an alert like this, it's a shame to destroy the reputation of a mod without actually proving these words. Me personally, I come to say that it works, I have a healthy game and well maintained. My mods are updated, everything works beautifully in my game. Thank you for your explanations, I remain 100% fan of the mod of playable animals, it does not break my game absolutely beautiful day to you and take good care of you , good trip in the jungle, it's today, youpie :D
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Post by heidi137 on Feb 26, 2018 10:54:16 GMT -5
Exactly, it has nothing to do with the mod here, it is an outside behavior to the good functioning of your mod, I am very astonished, that it is in the list of the incompatible mods, it is well in my game.
I just talked about this concern because I do not know if it spreads further than candles, which is possible. I think it's good to look for reasons for a LastException, too often, it is directly blame a mod without looking further. And as I point out, I have the Mc Center and I have no problem to report between your mod and the MC center together. It is necessary to seek elsewhere the causes of the inconveniences that the people come to deposit here. Yours, I did not see the comment, sorry for the duplicate, I reacted to the news following the patch.
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Post by heidi137 on Feb 26, 2018 7:18:17 GMT -5
Hello, I spend here because I have the MC center and everything is fine with, I saw the Simsvip.com that a possible incompatibility, I have no problem! But, I discovered a big concern, which will concern a lot of people, dogs, I discovered that with my dog of my family, they do not recognize the objects created with a new mesh. I do not know how far that can go, if a couch, an armchair or something else causes that, I saw that with candles ... I had installed the Orangemittens candles, which I love, I had them on the floor next to a yoga mat. The dog wanted to go see these candles (go see or sniff) and this caused a reset of the game and of course a LastException. I put the candles high, off the dog's access now and I have more worries. I have few downloaded objects, so I can not tell you what kind of items are concerned too, I can just confirm it for candles. One thing that can clear up a lot of questions from users here, nice day to all and take good care of yourself. :D I have the Mc Center and I have no problem, I explain below what could hurt your game at all. The mod here, works fine, well used of course, sometimes you have to ask the right questions before saying that one mod conflicts with another and do the necessary research, it takes time, it took me days to understand my dog's concern, I found and Mc Center had nothing to do with it.
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Post by heidi137 on Feb 26, 2018 7:13:33 GMT -5
Hello, I spend here because I have the MC center and everything is fine with, I saw the Simsvip.com that a possible incompatibility, I have no problem! But, I discovered a big concern, which will concern a lot of people, dogs, I discovered that with my dog of my family, they do not recognize the objects created with a new mesh. I do not know how far that can go, if a couch, an armchair or something else causes that, I saw that with candles ...
I had installed the Orangemittens candles, which I love, I had them on the floor next to a yoga mat. The dog wanted to go see these candles (go see or sniff) and this caused a reset of the game and of course a LastException.
I put the candles high, off the dog's access now and I have more worries. I have few downloaded objects, so I can not tell you what kind of items are concerned too, I can just confirm it for candles. One thing that can clear up a lot of questions from users here, nice day to all and take good care of yourself. :D
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Post by heidi137 on Nov 30, 2017 15:35:55 GMT -5
Merci pata40, c'est super sympa la traduction en français;) Ce sera encore plus gai comme ça, merci encore
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