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Post by nilesse on Jul 24, 2017 11:33:41 GMT -5
Ah, that's too bad. I'll try to figure it out using the text only then. Thanks anyway!
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Post by nilesse on Jul 23, 2017 21:29:55 GMT -5
Hi, I'm trying to follow the tutorial but the pictures aren't loading and I'm getting a bit confused. Is there any chance that the pictures will get updated/rehosted? Thanks
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Post by nilesse on Jul 23, 2017 20:05:21 GMT -5
My first mesh edit in Blender! First of all: my most sincere thanks to inabadromance for helping me along the way when I encountered issues. This skirt is separated from a full body outfit. I liked the way it looked but I also like having the freedom to choose whatever shirt I want to go with it so here we are! Due to the high waist nature of the skirt, clipping will occur with certain tops. Make sure to check if your top of choice works. (Cropped tops work best.)
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Post by nilesse on Jul 23, 2017 20:02:08 GMT -5
This top is separated from a full body outfit. I liked the way it looked but I also like having the freedom to choose whatever bottom I want to go with it so here we are! Comes with cat and dog print. - Teen - Elder F
- Everyday & Party
- Disabled For Random
#ts4mm #cas #clothing
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Post by nilesse on Jul 23, 2017 19:47:35 GMT -5
I definitely did! I also went and separated the top from the outfit and it was way easier because I knew the process.
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Post by nilesse on Jul 23, 2017 17:39:19 GMT -5
It worked! I'm honestly so happy right now, haha. I scaled the uv vertically and that worked. For some reason my brain associated location on UV = location on body, which is why I didn't think of scaling the skirt! I thought it would've made for a tiny mini skirt. Thank you so so much!
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Post by nilesse on Jul 23, 2017 15:06:23 GMT -5
Hi! There's a handy video tutorial over here: sims4studio.com/thread/3215/video-tutorial-image-clothing-bakieBasically you want to make a CAS Standalone, select the shirt you want the picture on, export the texture of the shirt, open it in your favorite image editor, add the picture and save the texture, import the texture in S4S and save the package!
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Post by nilesse on Jul 23, 2017 13:57:44 GMT -5
Ah, I probably didn't explain my issue properly, sorry. This is what happens when I edit my texture according to the UV: i.imgur.com/51QT2o2.pngI assume the placement on the body is made according to the UV map, so I opened it up: i.imgur.com/6GrHUx6.pngIf I try to move skirt + legs, the skin texture is wonky. But if I try to move skirt only, it will partially overlap with the legs, causing blue legs. Do you have any idea how to fix that issue? .package: drive.google.com/open?id=0B7cp5agq9k9yUzBzT1YwVHk3SkUThanks
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Post by nilesse on Jul 23, 2017 10:16:16 GMT -5
Alright so I've followed the steps and now the mesh seems to work perfectly! Now the remaining issue is the texture that shows up on her abdomen right above the skirt. I've tried messing around with the UV map but I can't figure it out. Either a. I move the whole thing and her knees end up on her thighs or b. I move only the skirt, causing overlap and she gets blue legs.
I really appreciate your help so far. (thank you so so much!) Do you know how to fix this last issue?
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Post by nilesse on Jul 23, 2017 8:34:12 GMT -5
Hi! My name is Kelly and I'm 19 years old, I live in Belgium & the US. I started playing The Sims waaaay back, first I just used to watch my aunt playing the game on her computer. I'm currently playing TS4 with a dash of TS2 on the side. My first 'CC' experience was back with the Sims 2 and the Body Shop that came with it. Didn't make anything for TS3 but now I'm ready to start making content for TS4 (hopefully a bit better than my TS2 content years ago, haha)! Nice to meet you all
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Post by nilesse on Jul 22, 2017 19:27:13 GMT -5
So I started again, grabbed the full body mesh from S4S again, deleted the parts I didn't need etc. Time to close the gap and the same issue occurs. Edge select doesn't select the whole circle and quite some faces don't fill in when extruding to close the gap ( i.imgur.com/mfry5P8.jpg ). Maybe this is just a very stubborn mesh? .blend file: drive.google.com/open?id=0B7cp5agq9k9yYXRYZl85MlI1eGM
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Post by nilesse on Jul 22, 2017 17:47:10 GMT -5
I had used that tutorial to close the gap, but for some reason there were 2/3 faces that didn't want to fill in. That might be because of the double mesh? The edge select didn't go all the way around when I used it, I guess that should've been the first sign of something going wrong.
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Post by nilesse on Jul 22, 2017 17:28:33 GMT -5
Thanks for the quick reply! I don't recall making a double of the skirt... I guess I just got so lost that I messed it up even more! I did indeed only remove the top part. When I did that though, there was no longer a top part to the skirt. Maybe I removed too much? Also, when I imported the skirt, part of the texture ended up on the belly above the skirt, which is why I dove into the UV map and all the other stuff, haha. I'll try to redo it again and see if it ends up better this time around. Thanks again!
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Post by nilesse on Jul 22, 2017 13:59:55 GMT -5
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