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Post by kymscreations on Feb 1, 2017 11:45:32 GMT -5
Hello. I viewed a tutorial on making hair and they use the bald head but when I open it in studio it has no LOD's under the mesh export tab. Then when I try export I get an error. Seems to be only on the bald hair.
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Post by kymscreations on Jan 30, 2017 14:41:28 GMT -5
Thanks. Her tutorial is awesome! I will follow it and post my outcome! ☺
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Post by kymscreations on Jan 30, 2017 14:07:26 GMT -5
Thanks Mathcope. Sure I saw on here how to convert Sims 3 objects to Sims 4 that's why I asked. Thought maybe I was missing the one for clothing. Google here I come....again lol (rofl) (I know how to export the sims 3 mesh I just don't know how to from there.) ☺
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Post by kymscreations on Jan 30, 2017 7:46:15 GMT -5
Hello. Me again lol. Does anyone know of a detailed turorial for converting sims 3 clothing to sims 4.
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Post by kymscreations on Jan 29, 2017 12:50:10 GMT -5
You can make your vertex smaller on your UV by clicking C on your keyboard a circle will appear,then select the parts you need to move and then press S to scale them. When you move your mouse wheel up or down they will go smaller or bigger. Then left click to release then push G on your keyboard to grab them and move them where you want. Hope this makes sense.
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Post by kymscreations on Jan 29, 2017 12:41:51 GMT -5
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Post by kymscreations on Jan 27, 2017 18:45:33 GMT -5
Thank you for this awesome tutorial! I never realised that UV mapping plays such a big part in meshing. Learning all I can about it! Will try it out step by step.
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Post by kymscreations on Jan 27, 2017 10:39:00 GMT -5
Thanks Bukova. I don't have the package anymore as I have uninstalled studio and blender as it is just not working on my laptop.
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Post by kymscreations on Jan 25, 2017 1:38:42 GMT -5
Thank you for explaining it in detail Mathcope. I will try this later as I'm having the same problem.
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Post by kymscreations on Jan 25, 2017 1:32:36 GMT -5
THANK YOU so much for your words of encouragement! It really means a lot to me.
I was just about ready to give up. When you open a project and then find you've wasted the whole morning and still haven't achieved anything it can be very disheartening indeed! I would love to attempt it again if studio would just export the mesh lol
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Post by kymscreations on Jan 24, 2017 5:06:05 GMT -5
Wow, the problems go on. I mentioned that blender 2.70a crashes then I was told to use Blender 2.70 or 2.78a. I downloaded and installed v2.70 and S4S does not recognize that so I downloaded and installed v2.78a which S4S linked me too, NOW it does not export the mesh. What next. Really feeling frustrated here.
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Post by kymscreations on Jan 23, 2017 10:16:23 GMT -5
Can someone please point me in the direction of a tutorial that shows how to fix my problem in detail. I'm sorry but when a person has not done it before its difficult to understand what you have to do. I have no problem following a tutorial. Many many thanks.
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Post by kymscreations on Jan 22, 2017 12:27:31 GMT -5
So I must edit the "holes" on the UV side then? I tried that but it edits the mesh on the right hand side aswell when I select them in the UV map.
I selected the edge of the vertexs and then used alt M to merge them in the middle but my texture is all muddled up when I apply a pattern to it.
May I ask what UV image you used in your pic. Is it the toddler body template. I opened the UV of the dress itself.
I will try do it again later on tonight. Than u for your help.
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Post by kymscreations on Jan 22, 2017 5:00:41 GMT -5
I downloaded Blender v 2.70 and will install later. Wow, I've searched all over for tuts to do mapping and now I am more confused then when I started lol not to mention I have "square" eyes haha. To think a simple texture issue can be so difficult to fix
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Post by kymscreations on Jan 22, 2017 1:29:04 GMT -5
Hi Orangemittens. Yes, I know it's not Studios fault, it is me being a noob again.
What I meant from doing something without problems is that I wish I wasn't so stupid and could do a project just once without having to research or find out what I am doing wrong.
It's the first time I've deleted vertex and then closed a hole in a mesh (just leanred how to do that) so I don't know how to fix the mapping lol.
When I import a mesh into Blender everything is fine but as I start working on it Blender will freeze then just shut down my whole laptop giving me a message on a huge blue screen. The screen doesn't give me much chance to read it but I did catch the word drivers so not sure if it's my laptop but it only started doing that after I installed the new harmony version. I'm using Blender v 2.70a.
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