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Post by OceanRAZR on Jan 11, 2018 13:03:05 GMT -5
Still need help :(
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Post by OceanRAZR on Jan 11, 2018 11:57:00 GMT -5
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Post by OceanRAZR on Jan 11, 2018 10:33:08 GMT -5
First Problem is fixed but now i have i think a shadow Problem :( I updated the file in Link for you.
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Post by OceanRAZR on Jan 11, 2018 10:16:36 GMT -5
I suggest making the size 512 x 1024 I did that but for any reason I get wrong resolution. I fixed the resolution with Paint now. I will test it in a few minutes
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Post by OceanRAZR on Jan 11, 2018 10:13:29 GMT -5
Hi! I'm on mobile right now, but by looking at the picture I can guess that either the diffuse or the other textures have an incorrect resolution that is not multiple of 2. OH I saw it yet where u say it. they were 399 x 828 for any reason :/
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Post by OceanRAZR on Jan 11, 2018 9:07:32 GMT -5
It should look like this: What is the problem. This is the first time i have this issue. Please help me :( CLICK HERE for broken CC File - Not longer available!
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Post by OceanRAZR on Dec 30, 2017 14:04:54 GMT -5
Link This should help anyone having the issue i had! Completely free of any weird shadow outlines! We need a batch fix tool for this... fast inabadromance e
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Post by OceanRAZR on Nov 29, 2017 17:00:21 GMT -5
There have been several threads on this topic and I'm unsure if there is a definitive answer. At this point the only thing I can suggest is to wait for the creator to update them, EA to fix it, or if you are the creator, create a new clone and import your resources into that. I did some testing with another creator's project that had the same issue, read that thread HEREI am the Creator Sorry I missed it to write that information below.
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Post by OceanRAZR on Nov 25, 2017 19:57:50 GMT -5
HOW TO FIX?
Is it possible that they fix themselves after one of the coming patches? Like my Future Stereo does last time I had this issue?
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Post by OceanRAZR on Oct 6, 2017 13:37:34 GMT -5
I have 32 GB RAM and I found out, that Sims 4 Studio can't handle 4096x4096 images and no computer meshes over 12k polys
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Post by OceanRAZR on Oct 6, 2017 12:04:43 GMT -5
Oh this time I got this message:
The Sims 4 Studio - Version 3.1.0.2 System.AggregateException: Mindestens ein Fehler ist aufgetreten. ---> System.OutOfMemoryException: Nicht genügend Arbeitsspeicher. bei System.Drawing.Graphics.CheckErrorStatus(Int32 status) bei System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y) bei System.Drawing.Graphics.DrawImage(Image image, Point point) bei S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:Zeile 569. bei S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\Core\TextureCompressBase.cs:Zeile 155. bei S4Studio.TC.ConvertData(String filename, String dest_ext, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\Core\TextureCompressBase.cs:Zeile 121. bei S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass64_0.<ExecuteImportTexture>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:Zeile 344. bei System.Threading.Tasks.Task.InnerInvoke() bei System.Threading.Tasks.Task.Execute() --- Ende der internen Ausnahmestapelüberwachung --- ---> (Interne Ausnahme #0) System.OutOfMemoryException: Nicht genügend Arbeitsspeicher. bei System.Drawing.Graphics.CheckErrorStatus(Int32 status) bei System.Drawing.Graphics.DrawImage(Image image, Int32 x, Int32 y) bei System.Drawing.Graphics.DrawImage(Image image, Point point) bei S4Studio.AMDCompress.CompressImage(IBitmap o, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio\Images\Compression\AMD\AMDCompress.cs:Zeile 569. bei S4Studio.TC.ConvertData(String src_ext, String dest_ext, Byte[] convert_d, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\Core\TextureCompressBase.cs:Zeile 155. bei S4Studio.TC.ConvertData(String filename, String dest_ext, Boolean requiresAlpha) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\Core\TextureCompressBase.cs:Zeile 121. bei S4Studio.ViewModels.Generic.Sims4SwatchContent.<>c__DisplayClass64_0.<ExecuteImportTexture>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\Generic\Sims4SwatchContent.cs:Zeile 344. bei System.Threading.Tasks.Task.InnerInvoke() bei System.Threading.Tasks.Task.Execute()<---
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Post by OceanRAZR on Oct 6, 2017 11:25:24 GMT -5
Hello! I am not able to Create a Thread or post in the S4S Bug Reports for 3.1.0.2 Wishes for some reason so I post it here now.
Everytime when I want to add more Swatches and/or textures S4S is crashing without a Error Message. Only "Sims 4 Studio crashed. Please close the application." Then I have the options to Close the Application or to send a Error Report.
Can anyone help me why this happen everytime?
Is it possible that my graphics card is getting bad? (EVGA Nvidia GeForce GTX 960 4GB ACX 2.0)
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Post by OceanRAZR on Oct 3, 2017 16:17:37 GMT -5
It works Thank you very very much! I am so glad that it's working how it must.
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Post by OceanRAZR on Oct 3, 2017 15:46:12 GMT -5
I don't find fixing other's people's content very useful to the creator that's working on them. Specially when i feel that the information could be useful in the future. So it's best to explain it to you instead of doing it myself so you can learn from it. Head over edit mode, change to solid (first circle) and deselect limit selection (second circle, in the picture is enabled but it should be disabled). Press N to open the sidebar if it isn't opened by default and tick "show weights". Press A to select all the mesh. Select the mouse bone and press "remove". The mesh will turn blue. Now select only the mouse and press "assign". Also, as regards to the number of downloads on a file. This forum is for people to come and ask for help and get help from others. I don't think anyone is here to be stealing meshes. Usually there's many that want to help but either don't know how to or can't find an answer after seeing the file. Yes, you can send it privately but that will take away the possibility of others to help you out if they can. That's my humble opinion. Do I have to Assign transformBone everything except the Mouse? Because everything is Blue. Thanks that you show me how to. The funktion with the right circle which was activated is very helpful for detailled meshes like mine. Thanks! I don't even know what it does before you showed me. I don't say that anyone steal but in my opinion it looks a little bit WTF when there are so much Downloads and noone reply (except the person that replied before)
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Post by OceanRAZR on Oct 3, 2017 14:23:42 GMT -5
I'm on mobile right now, not sure if the images are broken because they are not displaying. it sounds like a weight issue to me, so check that the weights are correctly applied. It is a wight issue but I can't get it fixed D: Can you fix it for me? Because everything I try looks ingame like..... *peeeeep* and break my model more than before :'(
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