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Post by dorosimfan1 on Nov 3, 2014 15:37:15 GMT -5
Thank you very much for your answer. It sounds very complicated. I think I let the necklace be for the moment. Maybe I try it another time.
Best regards dorosimfan1
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Post by MisterS on Nov 9, 2014 3:23:51 GMT -5
The shadow is on the shadowkey texture. Currently, in order to edit it, you need to open your .package in s4pe and export it as a .dds for editing in your 2D editor. orangemittens are you referring to this  Ive tried about 300 ways to edit that, minor adjustment to deleting the whole thing, every time in game, in cas the sim either turns entirely dark black, or gets these weird question marks all over it, or the thumb is just clear and I cant even select it, what am I doing wrong ?
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Post by orangemittens on Nov 9, 2014 10:22:36 GMT -5
I'd have to look at the structure of the .package that's from but, looking at that, I can tell it will leave artifacts behind if the corresponding mesh is removed.
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Post by ronja on Nov 10, 2014 12:46:32 GMT -5
I don't have problem with hair (assign of joint etc ...) but I can't with earrings * _ *. I don't see in the CAS... I follow step by step this tutorial Orange :(
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Post by orangemittens on Nov 10, 2014 18:10:59 GMT -5
Hi Ronja, are you not seeing the earring's joint in Blender? Which earring pair did you clone?
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Post by ronja on Nov 11, 2014 3:29:45 GMT -5
I selected earrings and assign the joints ... ( objects mode selection and edit mode for the assignment )  The Earrings cloned are "EarDiamondDiamonds" edit: I think I'm wrong to assign the joint in Blender ... because I tried it with Castool / MilkShape and works :( Maybe some setting?
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Post by orangemittens on Nov 11, 2014 8:38:48 GMT -5
Which joint did you assign it to in Blender?
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Post by ronja on Nov 11, 2014 9:02:36 GMT -5
b_head b_CAS_R_Breast
i tried also only head, but doesn't work
in milkshape also head it's work
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Post by edelweiss on Nov 11, 2014 9:14:13 GMT -5
Hello ronja I think I have the same problem with Blender and my earrings. In the studio you can see them in the Cas are invisible. Many attempts had been made. good luck you can do that. --------------------------------------------- Hallo ronja
Ich glaube ich habe das gleiche Problem mit Blender und meinen Ohrringen. Im Studio sieht man sie im Cas sind unsichtbar . Hatte viele Versuche schon gemacht. viel Glück das du das hinbekommst.
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Post by orangemittens on Nov 11, 2014 10:08:36 GMT -5
Ronja, do you still have the .package that you created and assigned the earrings with Blender? If so I can take a look at it to see what's going on with it. Edelweiss, I looked at your earring .package and it was missing its second UV and had no joint assigned. I've returned it to you with some pointers on fixing it further 
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Post by ronja on Nov 11, 2014 10:35:34 GMT -5
I don't think it's a problem of dual UVmap, because with MilkShape it works even with one UVmap. I think it's a problem of joint... here the file XXX
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Post by orangemittens on Nov 11, 2014 12:32:05 GMT -5
Hi Ronja, I looked at your earrings mesh in Blender and it is assigned to two joints. EA earrings are typically only assigned to the head joint and I think this double assignment is the problem. I removed the second joint assignment in Blender and checked the earrings in CAS and they show up fine:  Here is the file if you want it back to keep working on it: www.dropbox.com/s/cmopny2g22yb06v/RonjaEarrings1.package?dl=1
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Post by ronja on Nov 11, 2014 14:01:21 GMT -5
Thank you so much!! Can I kiss you? :D :D :D :D It's work!
* I'm joking :P *
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Post by orangemittens on Nov 11, 2014 16:21:48 GMT -5
Lol. You're welcome, I'm glad it's working for you now. 
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Post by angieloversims on Nov 12, 2014 18:49:17 GMT -5
Hello Orangemitens, is necessary to use 3ds max?, is that I am new to 3ds max :( and no there is a photo tutorial, with keyboard shortcuts in 3ds max
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