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Post by xPizzaSwag on Sept 1, 2017 21:02:28 GMT -5
Hi! I know close to nothing when it comes to CC making, but recently I learned how to make conversions from the Sims 3, and I've done some! I was going to submit my conversion of the floor sculpure that I posted here days ago, on Mod The Sims, but they told me that the object had no shadows at all, so I checked by myself: put my lightning settings on the highest, went to buy mode, and it didn't have any. Not even outside! I also made conversions from a modern dining set, and both chair and table presented this issue. The only object that had an actual shadow outside was the Pharaoh pedestal from WA. Here's a comparison between my pharaoh pedestal conversion, the knight sculpture from basegame and my floor sculpture conversion that I posted here:
And here's a comparison between my modern dining table conversion, a basegame dining chair and my modern dining chair conversion:
As from the steps i followed, I don't remember doing anything different, I hope you can help me out with this!! Thanks beforehand, and have a nice day!
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Post by MisterS on Sept 1, 2017 21:17:28 GMT -5
In blender delete s4studio_mesh_0 and then change the cut number of s4studio_mesh_1 to 0 and save and import that as your shadow lods, decimating as required
let me know if you dont follow
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Post by xPizzaSwag on Sept 2, 2017 11:24:23 GMT -5
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