Post by nearlovely on Sept 2, 2017 6:08:33 GMT -5
I can't export 3d mesh (clothing body) from Sims4 studio and got this error.
*I use s4 studio (Harmony) and blender 2.70
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The Sims 4 Studio - Version 3.0.1.9
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp874.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x82 in position 118: character maps to <undefined>
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 248
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 345
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:line 155
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:line 442
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp874.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x82 in position 118: character maps to <undefined>
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 248
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 345
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:line 155
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:line 442
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
------
Picture :: www.mx7.com/view2/A5C4B6gZxwHFrcQh
I tried to re-install these 2 programs many times but the result never change ,What should I do?
*I use s4 studio (Harmony) and blender 2.70
-------
The Sims 4 Studio - Version 3.0.1.9
System.AggregateException: One or more errors occurred. ---> S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp874.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x82 in position 118: character maps to <undefined>
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 248
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 345
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:line 155
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:line 442
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) S4Studio.Blender.BlenderException:
File "<string>", line 1, in <module>
File "C:\Program Files\Blender Foundation\Blender\2.70\python\lib\encodings\cp874.py", line 23, in decode
return codecs.charmap_decode(input,self.errors,decoding_table)[0]
UnicodeDecodeError: 'charmap' codec can't decode byte 0x82 in position 118: character maps to <undefined>
at S4Studio.Blender.BlenderUtilities.RunBlender(String script, String blend, Boolean background, Boolean check_version) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 248
at S4Studio.Blender.BlenderUtilities.ExportGeom(String custom_blend, String custom_geom, String custom_texture, String caspart_name, String mannequin_folder, String mannequin_texture, String rig_resource) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\BlenderUtilities.cs:line 345
at S4Studio.ViewModels.CAS.CASLODItem.ExportMesh(BlenderUtilities blender_util, String blender_path) in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASLODItem.cs:line 155
at S4Studio.ViewModels.CAS.CASStandalone.<>c__DisplayClass74_0.<ExecuteExportMesh>b__0() in C:\Sims\Studio\S4S\TheS4Studio\S4Studio.Shared\ViewModels\CAS\CASStandalone.cs:line 442
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
------
Picture :: www.mx7.com/view2/A5C4B6gZxwHFrcQh
I tried to re-install these 2 programs many times but the result never change ,What should I do?