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Post by LorySims on Sept 14, 2017 16:09:04 GMT -5
Hello simmers, I'd like to create a sculpture that features some chromed details, what can I do?
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Post by s3nova on Sept 24, 2017 7:31:34 GMT -5
Hi! Look at this post. What holds for the silver part of the shoes, holds also for the chromed details on your mesh. Colors (as Chrome color is not in mentioned Wikipedia list) The bare metal: Glossy BSDF Shader set to Beckmann use rgb(224, 226, 227) / HEX E0E2E3 (the lower shader in the image). The reflection: Glossy BDSF Shader set to Sharp use rgb(249, 251, 252) / HEX F9FBFC (the upper shader in the image). Your material setup in Blender in a Node Editor view (using Cycles Render) should look like this to get the result you can see in the same image. Chrome is actually somewhat more blueish, but the HDRI image used contains much soft orange. Its just about the idea. Success!!
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Post by -X- on Sept 24, 2017 12:28:50 GMT -5
take a look how i did it. use a bright white or silver specular on the parts you want chrome (the whiter it is the more shiny it will be) and extract the little box you see where the bump map should be in warehouse and replace the bump map with it on your object. with this and the right chrome texture this makes everything super chrome!
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